backdrop
home_button




Sign up for the Stanford Virtual Worlds Group mailing list. You'll only get an email when we have something new to announce.
news_text


December 19th, 2009
A SIGGRAPH Asia paper on Dryad is published

January 8th, 2008
Dryad v1.1 is released

December 22nd, 2007
Dryad v1.0 is released
Contact: dryad@cs.stanford.edu
Dryad was created by the Stanford Virtual Worlds Group, as part of our work on broadening the accessibility of virtual worlds. The Dryad team is:
   
    Students: Jerry Talton, Daniel Gibson
    Faculty: Vladlen Koltun, Pat Hanrahan
    Art: Chris Platz
Dryad lets you intuitively create beautiful trees for your virtual world or game. In Dryad, you create a tree by visually navigating to it through a design space: the space of all trees. This space has close to a hundred dimensions and Dryad lets you move around it as if it were a city map. To help you find your way, Dryads around the world communicate to share which trees were picked in the past. A collaborative mapping of the tree space emerges, which your Dryad uses to gently steer you towards high-quality finds. We call this collaborative design space exploration.